连段指南 / Combo Guide
连段是《街霸6》中将伤害最大化的核心手段。本页从基础连段结构到高级连段技巧进行全面讲解。
Combos are the core method of maximizing damage in SF6. This page covers everything from basic combo structure to advanced combo techniques.
连段基础知识 / Combo Fundamentals
所有连段都建立在特定的连接方式之上:
All combos are built on specific connection methods:
| 连接方式 / Connection | 说明 / Description |
|---|---|
| 取消 / Cancel | 前一招未结束即可输入下一招,如必杀技取消 Input next move before current ends, e.g. special cancel |
| 目押 / Link | 前一招收招后特定帧数内输入下一招 Input next move within specific frames after current recovery |
| 驱动突进取消 / DR Cancel | 消耗驱动槽取消普通技收招,连接后续攻击 Cancel normal recovery with Drive Rush for follow-up |
| 超必杀取消 / Super Cancel | 从必杀技取消出超必杀技 Cancel from special move into super art |
| 连段破坏 / Juggle | 对手浮空状态下的追加攻击 Follow-up attacks while opponent is airborne |
连段构成要素 / Combo Components
一个标准的连段通常包含以下要素:
A standard combo typically includes:
| 环节 / Phase | 说明 / Description |
|---|---|
| 起始技 / Starter | 确认命中的第一下攻击 The first attack that confirms hit |
| 连接段 / Link | 中间连接部分,保持连段不断 Mid-combo linking to maintain the chain |
| 伤害搬运 / Carry | 将对手向版边搬运 Carry opponent toward corner |
| 收尾技 / Ender | 高伤害收尾,通常用必杀技或超必杀技 High-damage finish, typically with special or super |
| 起攻设置 / Oki Setup | 击倒后设置后续压制 Set up follow-up pressure after knockdown |
连段类型 / Combo Types
基础连段 / Basic Combos
3-4下的轻量级连段,适合新手练习:
3-4 hit lightweight combos, suitable for beginner practice:
Ryu(隆)基础:
轻拳 - 轻拳 - 重波动拳
LP - LP - Heavy Hadouken
Luke(卢克)基础:
中拳 - 重拳 - 闪避强击
MP - HP - Sand Blast
Marisa(玛丽莎)基础:
中脚 - 重拳 - 角斗士冲锋
MK - HP - Gladius目标连段 / Target Combos
每个角色独有的固定连段序列:
Unique fixed sequences per character:
| 角色 / Character | 目标连段 / Target Combo |
|---|---|
| Ken(肯) | 中拳、重拳 MP, HP 蓄力版本有弹墙效果 Charged version has wall bounce |
| Chun-Li(春丽) | 中拳、中脚 - 重拳、重脚 MP, MK - HP, HK |
| Juri(朱莉) | 中拳、重拳、重脚 MP, HP, HK |
| Kimberly(金柏莉) | 中脚、重拳 MK, HP 后接喷雾罐派生 follow-up spray can |
| Lily(莉莉) | 中拳、中脚、重拳 MP, MK, HP |
Drive Rush连段 / Drive Rush Combos
DR取消是SF6中最核心的连段进阶技巧:
DR cancel is the most essential advanced combo technique in SF6:
标准DR连段结构 / Standard DR Combo Structure:
起始击中确认 - 特殊取消DR - 前冲 - 中攻击 - 重攻击 - 必杀技收尾
Hit confirm - Special cancel DR - Dash forward - MP - HP - Special ender
示例 RURyu:
中拳(确认)- 重波动拳 - DR取消 - 前前 - 重拳 - 升龙拳
MP (confirm) - HP Hadouken - DR cancel - Dash forward - HP - ShoryukenDR连段消耗3格驱动槽,在版边可以造成极高伤害。
DR combos cost 3 Drive Gauge stocks, dealing massive damage near the corner.
超必杀取消路线 / Super Cancel Routes
超必杀取消是从必杀技中取消出超必杀技,是重要的伤害提升手段:
Super Cancel is canceling a special move into a super art, a key damage optimization tool:
| 取消路线 / Cancel Route | 说明 / Description |
|---|---|
| 必杀技 - LV1超必杀技 Special - SA1 | 消耗1格超必杀槽,最小伤害提升 Costs 1 super stock, minimal damage boost |
| 必杀技 - LV2超必杀技 Special - SA2 | 消耗2格,中伤害提升 Costs 2 stocks, moderate damage boost |
| 必杀技 - LV3超必杀技 Special - SA3 | 消耗3格,高伤害提升,通常有霸体 Costs 3 stocks, high damage, typically armored |
| CA超必杀技 / Critical Art | 体力低于25%时LV3超必杀升级为CA,伤害大幅提升 SA3 upgrades to CA below 25% HP, massive damage boost |
版边连段 / Corner Combos
版边是伤害最大化的最佳位置:
The corner is the optimal position for damage maximization:
Ken版边连段(示范)/ Ken Corner Combo (Example):
中脚 - 迅雷脚(中) - 迅雷脚(下) - Drive Rush - 重拳 - 龙卷脚 - 升龙拳 - LV3超必杀
MK - Jinrai MK - Jinrai Down - DR - HP - Tatsumaki - Shoryuken - SA3
约50%体力 / Approximately 50% HP damage正逆择连段 / Side Switch Combos
通过连段切换双方位置,将对手送入版边:
Swap positions during a combo to put the opponent in the corner:
| 方法 / Method | 角色举例 / Example Character |
|---|---|
| DR穿身 / DR Cross-under | Juri、Luke |
| 必杀技穿越 / Special Cross-up | Ken(龙卷脚版中版边穿越)Ken (Tatsumaki cross-up corner carry) |
| 指令投转身 / Command Grab Turn | Manon、Zangief |
| 空中穿越 / Aerial Cross-up | 跳跃攻击穿越 Jump attack cross-up |
角色常用连段 / Character BnB Combos
Ryu(隆)常用连段
| 消耗 / Cost | 连段 / Combo | 伤害 / Damage |
|---|---|---|
| 0格驱动 / 0 Drive | 轻拳 - 轻拳 - 轻波动拳 LP - LP - LK Hadouken | 约1200 |
| 3格驱动 / 3 Drive | 中拳 - 重波动拳 DR - 重拳 - 重升龙拳 MP - HP Hadouken DR - HP - HP Shoryuken | 约2800 |
| 3格驱动+LV3 / 3 Drive+SA3 | 中拳 - 重波动拳 DR - 重拳 - 重升龙拳 LV3 MP - HP Hadouken DR - HP - HP Shoryuken SA3 | 约4500 |
Luke(卢克)常用连段
| 消耗 / Cost | 连段 / Combo | 伤害 / Damage |
|---|---|---|
| 0格驱动 / 0 Drive | 中拳 - 重拳 - 闪避强击 MP - HP - Sand Blast | 约1400 |
| 3格驱动 / 3 Drive | 中拳 - 闪避强击 DR - 中拳 - 重拳 - 闪避强击 MP - Sand Blast DR - MP - HP - Sand Blast | 约3000 |
| 满资源 / Full Resources | 中拳 - 闪避强击 DR - 中拳 - 重拳 - 闪避强击 LV2 MP - Sand Blast DR - MP - HP - Sand Blast SA2 | 约5000 |
连段练习建议 / Combo Practice Tips
| 建议 / Tip | 详情 / Details |
|---|---|
| 从简到繁 / Simple to Complex | 先掌握3下以内的基础连段,再逐步增加长度 Master 3-hit combos first, then gradually extend |
| 分步练习 / Step by Step | 将连段拆分为起始、连接、收尾三部分单独练习 Break combos into starter, linker, ender and practice each separately |
| 两侧练习 / Both Sides | 在屏幕左右两侧都要能稳定执行 Practice execution on both left and right sides |
| 实战应用 / Real Match Practice | 在实战中故意寻找连段机会,不要只打训练模式 Seek combo opportunities in real matches, not just training mode |
连段是手段而非目的。掌握2-3个可靠的连段后,更应该关注立回、确认和决策。
Combos are a means, not the end goal. After mastering 2-3 reliable combos, focus more on neutral, confirms and decision-making.
Tags: combos, 连段, Drive Rush, BnB, combo guide, cancel, links, juggle, super cancel, corner carry