物品收集 / Items & Collectibles
仁王2的收集要素丰富:木灵、温泉、遗发、精华、装备掉落,以及魂核、绘卷、制作书等深度收集内容。合理的收集策略可以大幅降低游戏难度 / Nioh 2 has rich collectibles: Kodama, hot springs, locks of hair, Amrita, gear drops, plus Soul Cores, Scrolls, and smithing texts. Smart collection strategies significantly reduce game difficulty.
木灵 / Kodama
每个主线关卡有3-9只木灵。提交给神社的大木灵获得永久加成——全收集后药草掉落率+9、仙药上限+9、精华获得量大幅提升 / Each main mission has 3-9 Kodama. Submit to Great Kodama shrine for permanent bonuses — full collection = herb drop +9, elixir cap +9, massive Amrita gain boost.
木灵 Buff 表 / Kodama Buffs
| 提交数 / Submitted | 效果 / Effect |
|---|---|
| 5 | 药草掉落率 +1 / Herb drop rate +1 |
| 10 | 仙药(血瓶)掉落率 +1 / Elixir drop rate +1 |
| 15 | 药草回复量 +1 / Herb heal amount +1 |
| 20 | 仙药上限 +1 / Elixir capacity +1 |
| 25 | 精华获得量 +1% / Amrita earned +1% |
| 30+ | 继续叠加奖励——最高25级 / Stacking continues — max 25 levels |
木灵全收集的收益: 每关的仙药(血瓶)上限从默认的3瓶提升到8瓶(全木灵后)。加上掉落率提升,你几乎不会缺药——这是降低游戏难度最直接的途径 / Full Kodama benefit: Elixir cap goes from default 3 to 8 (with all Kodama). Combined with drop rate boost, you’ll rarely run out of heals — the single biggest difficulty reducer.
温泉 / Hot Springs
第一关泡温泉永久增加生命恢复量——全收集后恢复量翻倍。每个主线关卡有1个温泉 / First soak in each hot spring permanently boosts HP recovery amount — all collected = doubled recovery. One per main mission.
| 主线关卡 / Main Missions | 温泉数 / Springs |
|---|---|
| 本体 / Base Game | 约20个 / ~20 |
| DLC 1-3 | 约5个 / ~5 |
| 总计 | 25个 |
温泉效果: 默认生命恢复量=每秒恢复约1%HP→全温泉后=每秒约2%HP。重要: 恢复量的提升在Boss战中作用有限(战斗中恢复速度不变),但跑图和清小怪时能省下大量药 / Effect: Default recovery = ~1% HP/sec → full springs = ~2%/sec. Note: Recovery rate doesn’t change during combat, but saves tons of elixirs during exploration and mob clearing.
遗发 / Locks of Hair
遗发提供忍者/阴阳术技能点——全收集可学满所有技能。这是游戏中最有价值的收集品之一,因为忍术和阴阳术的被动加成(如”忍术力量”和”阴阳术力量”)直接增加武器伤害 / Locks of Hair provide Ninjutsu/Onmyo skill points — full collection unlocks all skills. One of the most valuable collectibles since Ninjutsu/Onmyo power passives directly increase weapon damage.
| 类型 / Type | 数量 / Count | 获得方式 / How to Get |
|---|---|---|
| 忍者遗发 / Ninja Lock | 约30个 / ~30 | 支线任务奖励 + 隐藏地点 / Side rewards + hidden locations |
| 阴阳术遗发 / Onmyo Lock | 约30个 / ~30 | 同上 / Same as above |
| 作用 / Use | 每个遗发 = 1忍者/阴阳术技能点 | 初期加忍/咒到10,开技能树 / Get Ninjutsu/Onmyo to 10, unlock skill trees |
遗发获取策略: 一周目随缘收集——看到就捡。二周目开始补全收集。支线任务会奖励大量遗发——不要跳过全部支线。忍者遗发优先给”速身术”(增加敏捷)和”虎躯术”(跑步加速);阴阳术遗发优先给”结界符”(自动消除常世)和”护身符”(减伤) / Collection strategy: NG+: grab as you find. NG+: full collection run. Side quests reward many locks — don’t skip all side content. Ninja priority: Quick-change Scroll + Catwalking. Onmyo priority: Barrier Talisman + Protection Talisman.
装备等级与稀有度 / Gear Level & Rarity
| 稀有度 / Rarity | 可掉落周目 / NG Cycle | 词缀数量 / Affixes | 说明 / Note |
|---|---|---|---|
| 黄 / Yellow | 任何 / Any | 2 | 初期过渡——不要投入资源升级 / Early filler — don’t invest |
| 蓝 / Blue | 任何 / Any | 3 | 中期主力——可以用到二周目前期 / Mid-game standard — lasts into early NG+ |
| 紫 / Purple | 任何 / Any | 4 | 好装备——一周目毕业装备 / Good gear — NG+ endgame |
| 绿 / Green (Divine) | NG+ (强者之道) / NG+ (Way of Strong) | 5 | 二周目毕业——开始认真洗词条 / NG+ endgame — start optimizing affixes |
| 橙 / Orange (Ethereal) | NG++ (修罗之道) / NG++ (Way of Demon) | 5+套装效果 / 5+ set effect | 最终形态——全游戏最强装备 / True endgame |
| **绿带星 (Ethereal Divine+) | NG+++ (顿悟之道) / NG+++ (Way of Wise) | 6+ | 完美词缀——最高周目专属 / Perfect rolls — max NG only |
刷装备推荐关卡 / Best Farming Missions
| 目标 / Goal | 推荐关卡 / Mission | 难度 / Difficulty |
|---|---|---|
| 等级提升 / Leveling | 阴阳师的灵峰 / Spirit of Onmyo | ★☆☆ |
| 装备掉落 / Gear Drops | 暗影之都 / Dark Realm (二周目+) | ★★☆ |
| 特定套装 / Specific Set | 对应Boss关卡反复挑战 / Repeat specific boss mission | ★★☆ |
| 魂核 / Soul Cores | 妖怪巢穴 / Yokai Nest — 固定出妖怪系敌人 / Fixed yokai spawns | ★★☆ |
| 制作素材 / Craft Mats | 奉献不需要的装备给神社——分解比卖钱更值 / Offer spare gear at shrine — better than selling | - |
| 金钱 / Gold | 三周目+的支线任务——每个任务奖励大量金钱 / NG+++ side quests — high gold rewards | ★★★ |
魂核系统 / Soul Core System
击败妖怪敌人有概率掉落魂核——装备在守护灵上提供技能和属性加成。每个守护灵可装备2个魂核。魂核稀有度与装备相同(黄→紫→橙),高稀有度魂核有更好的词缀和初始等级 / Defeating yokai enemies has a chance to drop Soul Cores — equip on Guardian Spirits for skills + stats. Each spirit holds 2 cores. Rarity same as gear (Yellow→Purple→Ethereal), higher rarity = better affixes and starting level.
| 魂核类型 / Type | 特点 / Feature |
|---|---|
| 妖怪系 / Yokai | 攻击型技能——伤害高 / Offensive skills — high damage |
| 人形系 / Human | 回复/辅助型技能 / Heal/support skills |
| 特殊 / Special | Boss掉落——效果独特 / Boss drops — unique effects |
魂核建议: 优先使用Boss魂核(效果通常最强)。初期魂核每关换一次——保持等级与关卡匹配。三周目开始认真筛选魂核词缀 / Tip: Prioritize boss cores (strongest effects). Swap cores every mission early game — keep level matched. Start optimizing affixes from NG++.
全收集奖励 / Completion Rewards
| 完成度 / Completion | 奖励 / Reward |
|---|---|
| 全木灵 / All Kodama | 奖杯”木灵之王” + 全木灵buff满级 / “Kodama King” trophy + max Kodama buffs |
| 全温泉 / All Springs | 生命恢复量最大化 / Max HP recovery amount |
| 全遗发 / All Locks | 全忍者/阴阳术技能解锁 / All Ninjutsu/Onmyo skills unlocked |
| 全称号 / All Titles | 奖杯 + 多种被动称号加成 / Trophy + various passive bonuses |
| 全制作书 / All Smithing Texts | 可制作所有装备——真正的全收集 / Can craft all gear — true completion |
标签/Tags: 仁王2, Nioh 2, 收集, Collectibles, 木灵, Kodama, 装备, Gear, 魂核, Soul Core, 攻略, Guide